Asked by

Trevor Dennis
on Oct 14, 2024

verifed

Verified

A major conclusion from research of the effects of newer,interactive media,such as video games and the Internet,is

A) that effects of child-initiated virtual violence is more profound than those of passive media (e.g., TV) .
B) that effects of passive media are more profound than child-initiated virtual violence.
C) that there are no differences in passive media and child-initiated virtual violence.
D) that child-initiated virtual violence has positive emotional effects on school-age children.

Interactive Media

Media that allows for active participation or interaction by the user, differing from traditional media by enabling two-way communication.

Video Games

Electronic games played through the use of consoles, computers, mobile devices, or arcade machines, often involving interaction with a user interface to generate visual feedback.

Virtual Violence

Violence experienced through digital platforms such as video games and virtual reality environments.

  • Determining the impact of media on the violent and aggressive behaviors of children.
verifed

Verified Answer

AL
Aerionna LyonsOct 19, 2024
Final Answer:
Get Full Answer